Z-PLANE FILTER DESCRIPTIONS
F089 BrsSwell2.4
An emulation of a lowpass filter with low resonance designed for brass-type filter sweeps.
Morph: Moves the cutoff frequency higher, and adds a gentle bump in the upper-midrange.
Freq. Tracking: Adds a bit of resonance at the cutoff point, which becomes flatter as the filter is morphed upward.
Transform 2: Not used.
F090 LoVelTrum
A series of tightly spaced peaks is swept upward by each of the filter transforms, with the brightest sounds obtained at maximum settings for Morph Offset, Frequency Tracking, and Transform 2. In addition, Transform 2 increases the resonance.
Morph and Freq. Tracking: Sweeps the peaks.
Transform 2: Tunes the peaks and increases resonance.
F091 Chiffin.4
Morph: Sweeps between low frequency notches.
Freq. Tracking: Allows the notches to track the keyboard.
Transform 2: Not used.
Comments: Use with noise to create a chiff sound on wind instruments.
F092 ShakuFilter
Morph: Sweeps between peaks at 400Hz, 1600Hz, 2700Hz and 3150Hz with roll-off after 30kHz to a mostly flat response with a slight bump at 1900Hz.
Freq. Tracking: Keyboard tracking. Transform 2: Controls tone and depth.
F093 Cym
Morph: Sweeps from peaks at 100Hz, 300Hz, 400Hz, 600Hz, 900Hz and 1500Hz to peaks at 200Hz, 600Hz, 800Hz, etc.
Freq. Tracking: Keyboard tracking. Transform 2: Deepens the effect.
Comments: Designed to make interesting cymbal sounds. Both Morph and Frequency Tracking manipulate frequency sweeps.
F094 VelMarim
Morph: Sweeps frequencies of small, closely-spaced peaks. Freq. Tracking: Keyboard tracking.
Transform 2: Deepens the effect.
Comments: Designed to make dynamic marimba sounds using mallet and plate sounds.