Z-PLANE FILTER DESCRIPTIONS
F179 MovingPick2
A variation on “MovingPick1” to simulate different pick positions, for example. Morph moves closer to neck, further from bridge.
F180 Mph+Trns1
Morph: Makes vowel like changes.
Freq. Tracking: Provides key tracking to enhance vowel.
Transform 2: Controls vowels, brightness, volume.
Comments: Uses Morph to sweep from one vowel to another.
Transform 2 takes care of velocity expression.
F181 0>Odds
Morph: Sweeps from flat to odds only.
Freq. Tracking: Provides key tracking to fix partials. Transform 2: Controls brightness and volume.
Comments: Strong odds only spectrum with morphing. Transform 2 takes care of brightness.
F182 Comb Voices
Center frequencies of the poles and zeros in this filter can move in opposite directions as the filter is modulated along any of its axes, producing an amazing variety of possible curves. Sweeping the Morph axis produces some lovely phase-shifter/flanger-type effects, especially with the value for Transform 2 set fairly high.
Morph: Use this to animate the comb-filtering effect.
Freq. Tracking: Generally, this can be used to tune the filter. Transform 2: Moves the filter toward more open sounds.
F183 Odd-Ev Hrm
A series of peaks and notches based on the odd and even harmonic series. Sweeping the Morph axis produces some lovely comb filtering effects, which can be either subtle or dramatic depending on other settings ( especially that of Transform 2).
Morph: Use this to sweep the peaks/notches. Freq. Tracking: Tunes the filter.
Transform 2: Tunes the filter and controls resonance.
F184 OddHrm+rez
This filter cube, based on the odd harmonic series, provides a number of comb-filtering effects. Use the Morph Offset to control filter ‘Q’, and Frequency Tracking and Transform 2 to tune the filter.
Morph: Increasing this parameter pushes the filter towards a flat curve.
Freq. Tracking: Tunes the filter.
Transform 2: Tunes the filter. Higher values add a high-frequency bump.