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Z-PLANE FILTER DESCRIPTIONS

F185 EvnHrm+rez

This filter cube is nearly identical to the ‘OddHrm+rez’ filter, but it’s based on the even harmonic series. The overall effect is quite similar, though somewhat less ‘hollow’ sound at certain settings.

Morph: Increasing this parameter pushes the filter towards a flat curve and reduced “Q”.

Freq. Tracking: Tunes the filter.

Transform 2: Tunes the filter. Higher values add a high-frequency bump.

F186 MellowPeaks

This filter provides two or three mildly resonant poles which can be swept through the frequency spectrum in a number of ways, depending on the settings for the various parameters. With lower settings for Frequency Tracking , the filter takes on a distinctly vocal quality on most source material.

Morph: Positive values generally move the poles upward in frequency.

Freq. Tracking: Positive values generally move the poles upward in frequency.

Transform 2: Positive values generally move the poles upward in frequency.

F187 AHmBnd.4

The Morph Offset can be swept to sweep a cluster of resonant peaks, producing a pitch-bend effect. The effect is generally most pronounced with Frequency Tracking set to a fairly low value.

Morph: Sweeping produces ‘pitch-bend’ effect. Freq. Tracking: Tunes the filter.

Transform 2: Not used.

F188 Vintage

Features an accentuated low end, and a series of notches which can be swept via morphing. The most dramatic resonant sweeps are produced with Frequency Tracking set to minimum and Transform 2 set to maximum, producing the classic analog filter sweep sound.

Morph: Use to sweep the filter. Freq. Tracking: Tunes the filter.

Transform 2: Controls filter resonance.

F189 MildQPole

Morph: Sweeps between a shallow roll-off low-pass to almost flat response.

Freq. Tracking: Tracks keyboard.

Transform 2: At maximum, inverts morph effect.

208 Morpheus Operation Manual


Z-PLANE FILTER DESCRIPTIONS

F190 Bonk>CO

A series of highly resonant peaks alternating with notches are spaced at intervals of about an octave. The Morph Offset parameter is used to control ‘Q’ — modulating the Morph Offset upward causes the curve to flatten out. Frequency Tracking can be used to tune the peaks/notches; higher values move the peaks/notches into higher frequency ranges. Transform 2 also tunes the filter, but higher values cause the notches to move down in frequency, slightly. The overall effect of the filter can be very vocal, depending on the source material.

Morph: Controls resonance. Freq. Tracking: Tunes the filter.

Transform 2: Subtly tunes the filter.

F191 Speaker

Groups of unevenly spaced bumps and dips in the frequency spectrum are used to simulate a number of speaker cabinet responses. Use Morph Offset, Frequency Tracking, and Transform 2 to vary the tuning and depth of the bumps and dips to simulate different speaker cabinet types.

All Axes: Vary center frequency and amount of boost/cut for the various filter bands.

F192 Expander

Frequency Tracking and Transform 2 provide a range of fairly broad-band boosts and cuts at various frequencies, with higher values generally providing thinner, brighter sounds. These can be used to add a measure of expressiveness to the source material — route ‘Key’ to control Frequency Tracking, for example, and ‘Vel’ to control Transform 2. Increasing the value for Morph Offset has the effect of flattening the curve, providing you with a filter depth control.

Morph: Use to control filter depth.

Freq. Tracking: Higher values produce thinner, brighter sounds. Transform 2: Higher values produce thinner, brighter sounds.

F193 Separator

This filter features three inharmonically related resonant peaks, which can be swept via the Morph parameter, producing a metallic set of overtones. Applied to the noise waves, this can sound like whistling wind; applied to pitch sounds, it can produce anything from hollow, metallic resonances to accentuated high-frequency attack transients.

Morph: Use to sweep the resonant peaks. Freq. Tracking: Tunes the filter. Transform 2: Controls filter resonance.

Chapter 11: Reference Section

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Z-PLANE FILTER DESCRIPTIONS

F194 MildPolSwap

Basically, a variable cut-off low pass filter.

Morph: Tunes the filter.

Freq. Tracking: Tunes the filter.

Transform 2: Adds extra brightness to high morph.

DISTORTIONS

Jump Back! The Filter Level is useful to control the distortion filters.

F195 PoleCross.4

Crossing poles produces certain “hot” or “sweet” spots where frequencies correlate.

Morph: Crosses filter “poles” to create hot (distortion) or sweet spots.

Freq. Tracking: Adds extra bite to Morph.

Transform 2: Not used.

F196 ApDistB6.4

Reducing the Filter Level parameter in the preset will not only reduce the volume level, it will also reduce the amount of distortion effect. Therefore, routing velocity, mod wheel, pressure, pedal, etc to Filter Level controls the distortion’s depth as well as volume.

F197 TubeJam.4

All rules are broken here. Peaks are intentionally clipped, yet output volume is within tolerance....barely! Only the morph axis is active.

Freq. Tracking: Not used. Transform 2: Not used.

210 Morpheus Operation Manual

LOOP OFFSET SAMPLE LOCATIONS

This listing represents the actual order of the ROM samples in memory. This information may be useful when adjusting the Loop Offset parameters in the preset menu. When the loop size reaches the end of memory, it jumps back to the start.

- Start -

Big Brass - G1

Big Brass - C6

Kenong

Elec. Bass 1

Elec. Bass 2

Emu Bass - B2

Saint Moog

Guitar

Moog - A1

DX7 - D2

Killer 808

Snare Drum

Snare 2

Distorto-Kick

Beef Rap Kick

Snap Snare

Super High Hip Snare

Bass Drum

Orchestral Wimp Snare

Crisp Snare

Rim Shot

Hip Hat

Hi-Hat

Ohh

Kickin’ 808

TR808 Snare

Shaker

Closed Hi-Hat

Open Hi-Hat

Cowbell

Hi-Hat

Tambourine

Chik

Wahmute

TR909 Dry Bass Drum

Electroclave

Kick1 909

Snare1 909

Rubber 909 Bass

Snare 3 909

Power Ambient Kick

Snare 2

Ware Snare 2

Bock Clave 3

Click 3

Conga Tone

Acoustic Guitar - B5

Tumba Tone

Acoustic Guitar - E6

Conga Slap Closed

Sax - G1

Conga Slap Open

Sax - A1

Conga Slap

Sax - C2

Bass Drum

Sax - E2

Quake Bass - C2 loop

Sax - G2

Bright Tip Hat

Sax - A2

Foot Hat

Sax - C3

Big Open Hat 2

Sax - D3

Noise Hat

Sax - F3

Super Bird Cymbal

Sax - A3

Shamen Snare Drum 1

Sax - C4

Shamen Snare Drum 2

CZ Bass 1

Shamen Snare Drum 3

CZ Bass 2

Electric Bass

ResonBass

TR909 Dry Bass Drum 1

Silkworm - A3

TR909 Dry Closed Hat

Cluster

TR909 Dry Open Hat

Towel Rack

TR909 Dry Clap

Solder -Sucker

TR808 Dry Clap 2

Wood Rasp

TR808 Dry Snare

Iron Rattle

TR808 Dry Rim 1

Noise Burst

TR808 Dry Shaker

Vise-Grip

Dancera

Metal String

Dancera Hi

Gutt Bass

TR707 Tambourine

Gutt Bass

Big Brass - F2

Upright Bass

Big Brass - D4

Fretless Bass

Spectrum Pad

Fretless Bass

Spectrum Pad

Fretless Bass

Jupiter 8

Quick Bass

Orchestral String 2

Quick Bass

Strings

Quick Bass

Strings

Cool Vibe

Syn String

Cool Vibe

Strings - F3

Bright Vibes

Strings - C4

Bright Vibes

Strings - F4

Vibe Stick

Orchestral String 1

Crotales D5

Orchestral String 1

Peking

TR808 Kick 2

Iron Saron

Acoustic Guitar - E1

Iron Saron

Acoustic Guitar - A2

Sheppard Tone

Acoustic Guitar - D3

Icy Pad 1

Acoustic Guitar - G4

Icy Pad 2

Chapter 11: Reference Section

211

 

 


LOOP OFFSET SAMPLE LOCATIONS

Bright Electric Piano 1

Straight Saw 1

Pulse 94% - C2

Bright Electric Piano 2

Straight Saw 2

Pulse 94% - F2

Bosendorfer - D1

Straight Saw 3

Pulse 94% - B2

Bosendorfer - F1

Straight Saw 4

Pulse 94% - E3

Bosendorfer - C2

Big Saw - High A

Pulse 94% - A3

Bosendorfer - F2

Highest Saw

Pulse 94% - D4

Bosendorfer - B2

Pulse 50% - C0

Pulse 94% - G4

Moog Wave 1

Pulse 50% - F0

Pulse 94% - C5

Moog Wave 2

Pulse 50% - A0

Pulse 94% - F5

Moog Wave 3

Pulse 50% - G1

Pulse 96% - F0

Resonate Bass

Pulse 50% - C2

Pulse 96% - A0

Bosendorfer - E3

Pulse 50% - F2

Pulse 96% - D1

Bass-O-Drop

Pulse 50% - B2

Pulse 96% - G1

Kickin’ 808

Pulse 50% - E3

Pulse 96% - C2

Bosendorfer - G3

Pulse 50% - A3

Pulse 96% - F2

Bosendorfer - D4

Pulse 50% - D4

Pulse 96% - B2

Bosendorfer - G4

Pulse 50% - G4

Pulse 96% - E3

Bosendorfer - C5

Pulse 50% - C5

Pulse 96% - A3

Bosendorfer - F5

Pulse 50% - F5

Square Wave

Bosendorfer - A5

Pulse 75% - C0

Square Wave

Bosendorfer - D6

Pulse 75% - F0

Square Wave

Bosendorfer - F6

Pulse 75% - A0

Pulse 96% - D4

Fretless Bass

Pulse 75% - D1

Pulse 96% - G4

Rock Organ - A5

Pulse 75% - G1

Pulse 96% - C5

Electric Guitar - E1

Pulse 75% - C2

Pulse 96% - F5

Electric Guitar - D2

Pulse 75% - F2

Pulse 98% - C0

Electric Guitar - G2

Pulse 75% - B2

Pulse 98% - F0

Electric Guitar - B2

Pulse 75% - E3

Pulse 98% - A0

Electric Guitar - E3

Pulse 75% - A3

Pulse 98% - D1

Electric Guitar - A3

Pulse 75% - D4

Pulse 98% - G1

Electric Guitar - E1

Pulse 75% - G4

Pulse 98% - C2

Bass Harmonic - E1

Pulse 75% - C5

Pulse 98% - F2

Bass Harmonic - A2

Pulse 75% - F5

Pulse 98% - B2

Bass Harmonic - D3

Pulse 90% - C0

Pulse 98% - E3

Bass Harmonic - G4

Pulse 90% - F0

Pulse 98% - A3

Guitar Harmonic

Pulse 90% - A0

Pulse 98% - D4

Guitar Low E

Pulse 90% - D1

Pulse 98% - G4

Bridge Pickup - E

Pulse 90% - G1

Pulse 98% - C5

Bridge Sample - G

Pulse 90% - C2

Pulse 98% - F5

Bridge Sample - A

Pulse 90% - F2

Pulse 99% - C0

Bridge Sample - C

Pulse 90% - B2

Pulse 99% - F0

Bridge Sample - E

Pulse 90% - E3

Pulse 99% - A0

A-String Octave

Pulse 90% - A3

Pulse 99% - D1

D-String Octave

Pulse 90% - D4

Pulse 99% - G1

G-String

Pulse 90% - G4

Pulse 99% - C2

Fretless Bass

Pulse 90% - C5

Pulse 99% - F2

Open E String - Pickup

Pulse 90% - F5

Pulse 99% - B2

Low E String

Pulse 94% - C0

Pulse 99% - E3

Open A String - 2 Pickups

Pulse 94% - F0

Pulse 99% - A3

Low E String - Pickup

Pulse 94% - A0

Pulse 99% - D4

High & Low E String

Pulse 94% - D1

Pulse 99% - G4

Bridge - E2

Pulse 94% - G1

Pulse 99% - C5

212 Morpheus Operation Manual


LOOP OFFSET SAMPLE LOCATIONS

Pulse 99% - F5

Violin Essence - C5

Moog Rectangle 5 -

Noise

Buzzoon - A3

C6

3rd Octave White Noise

Buzzoon - A6

Ring Mod Wave

Triangle - D4

Brassy Wave - A3

Ice Bell 1

Triangle - D5

Brassy Wave - A4

Ice Bell 2

Triangle - D7

Brassy Wave - A5

Ice Bell 3

Octave 1 Sine

Woofer Pulse

Bronze Age - E3

Octave 2 All

Reedy Buzz

Bronze Age - E6

Octave 3 All

Reedy Buzz 2

Iron Plate - D4

Octave 4 All

Mini Moog

Iron Plate - D6

Octave 5 All

Choir 1

Aluminum

Octave 6 All

Reedy Buzz 3

Lead Beam

Octave 7 All

Choir 2

Steel Extract - A4

Octave 3 Odd

Growl Wave 1

Steel Extract - A6

Octave 4 Odd

Growl Wave 1

Winter Glass 1

Octave 5 Odd

Growl Wave 1

Winter Glass 2

Octave 6 Odd

Harpsiwave - A2

Winter Glass 3

Octave 7 Odd

Harpsiwave - A4

Winter Glass 4

Odd 1

Fuzzy Gruzz - A2

SE Synthesis

Even 1

Fuzzy Gruzz - A4

Trumpet Wave 1

Octave1

Acoustic Guitar Wave

Trumpet Wave 1

B3 Wave 1

Power Fifths - A2

Trumpet Wave 1

B3 Wave 2

Power Fifths - G2

Trumpet Wave 1

B3 Wave 4

Power Fifths - C3

Trumpet Wave 1

B3 Wave 5

Power Fifths - F3

Trumpet Wave 2

B3 Wave 6

Power Fifths - A3

Trumpet Wave 2

Organ 1

Metal Whisper 1

Record Scratch 1

Organ 2

Hollow Whisper 1

Upright Bass 1

Color Organ

Metal Whisper 2

Upright Bass 2

Synth Cycle - C1

Hollow Whisper 2

Upright Bass 2

Synth Cycle - C2

Formant Axe

Minimoog Lead 1

Synth Cycle - C3

JX Sync 1

Minimoog Lead 2

Synth Cycle - C4

JX Sync 2

Minimoog Lead 3

Fundamental Gone 1

Lead Sweep

Rhodes 1

Fundamental Gone 2

Pulse Sweep 1

Rhodes 2

Bite Cycle

Pulse Sweep 2

Hollow Wash

Buzzy Cycle

Pulse Sweep 3

Cluster

Metalphone 1

E-mu Modular

Swirly

Metalphone 2

Moog Rectangle 1 - G3

Pink Noise

Metalphone 3

Moog Rectangle 1 - G5

Mellow Pad

Metalphone 4

Moog Rectangle 1 - C6

Strings

Duck Cycle 1

Moog Rectangle 2 - G3

Record Scratch 2

Duck Cycle 2

Moog Rectangle 2 - G5

Record Scratch 3

Duck Cycle 3

Moog Rectangle 2 - C6

Record Scratch 4

Wind Cycle 1

Moog Rectangle 3 - G3

Record Scratch 5

Wind Cycle 2

Moog Rectangle 3 - G5

Record Scratch 6

Wind Cycle 3

Moog Rectangle 3 - C6

Record Scratch 7

Wind Cycle 4

Moog Rectangle 4 - G3

Scratch 1

Organ Cycle 2

Moog Rectangle 4 - G5

Mechavox

Violin Essence - B2

Moog Rectangle 4 - C6

Filtered Saw

Violin Essence - A3

Moog Rectangle 5 - G3

Octave 5 All

Violin Essence - C4

Moog Rectangle 5 - G5

- End -

Chapter 11: Reference Section

213