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7 - Preset Manage

Export Preset

O After exporting, a preset,

Export Preset

This function allows you to export a preset to another bank. Suppose you

it can be loaded (Merged) with

were experimenting and modified a preset using the preset edit module.

another bank.

You might want to keep the modified preset, but if you save the bank, the

 

original preset will be lost. Using this function, you can export the

 

modified preset and its samples to a new bank and have both!

 

 

 

 

 

 

 

 

v To Export a Preset:

1.Press the Preset Manage key. The LED illuminates and the main screen appears.

2.Select the preset to be exported using the Data Entry Control, INC/ DEC keys, or the numeric keypad.

3.Press the Export function key (F5). The screen shown above appears.

4.Select the destination drive, folder and bank using the cursor keys and Data Entry Control. You cannot write into an existing bank without erasing it. Usually you will choose an empty bank.

5.Press OK to export the preset or Cancel to cancel the operation.

EOS 4.0 Software Manual 249

7 - Preset Manage

Get Info

Get Info

This function displays the preset's size in bytes, lists the number of samples used and lists the amount of remaining memory. It also tells you if the preset is linked to another and to which output it is assigned.

v To Get Information about a Preset:

1.Press the Preset Manage key. The LED illuminates and the main screen appears.

2.Select the desired preset using the Data Entry Control, INC/DEC keys, or the numeric keypad.

3.Press the Info… function key (F6). A pop-up window (shown above) appears with information about the sample.

4.Press OK to return to the Preset Manage screen.

250 E-MU Systems



Preset Edit

8

8 - Preset Edit

252 E-MU Systems


8 - Preset Edit

Editing Presets

Synthesizer Basics

This chapter explains how preset sounds are constructed. It also contains important background information on the various programming aspects of the instrument.

If you are new to synthesizers and electronic music, you may need more background information than this manual provides. There are many books dedicated to synthesizer basics and MIDI available through your local music dealer. Magazines such as Keyboard and Electronic Musician, which are available at most newsstands, contain current information on the subject, as well as valuable programming tips.

Your initial involvement with the Emulator will most likely consist of using the existing presets and selecting MIDI channels. While the factory banks and presets are very good, there are probably some things you would like to change, perhaps the LFO speed, the filter brightness, or the attack time. You may also want to make your own custom presets using complex modulation routings.

Editing Presets

It’s easy to create new presets by using the Preset Edit menu to modify existing presets. This is really the best way of getting acquainted with the Emulator. If you don't like the results, simply reload the preset and you'll be back to the original sound. Changes are not made permanent until you SAVE a bank. Therefore, you can experiment all you want with presets, voices and samples without worrying about losing a sound.

We encourage you to actually try out the different functions as you read about them. Hearing what a control actually does will remove a lot of the mystery associated with it.

The Emulator has an extensive modulation implementation using two multi-wave LFO’s (Low Frequency Oscillators), three envelope generators, and the ability to respond to multiple MIDI performance controllers. You can simultaneously route any combination of these control sources to multiple destinations.

EOS 4.0 Software Manual 253


8 - Preset Edit

Modulation

Modulation

Modulation means to dynamically change a parameter, whether it be the volume (amplitude modulation), the pitch (frequency modulation), or whatever. Turning the volume control on your home stereo rapidly back and forth would be an example of amplitude modulation. To modulate something we need a modulation source and a modulation destination. The source is your hand turning the knob, and the destination is the volume control. If we had a device that would automatically turn the volume control, we would also call that device a modulation source.

Turning the volume control back and forth on your home stereo is an example of

Amplitude Modulation.

The Emulator is designed so that for each of the variable parameters, such as the volume, there is an initial setting which can be changed by a modulation source. Therefore in the case of volume, we have an initial volume and we can change or modulate that volume with a modulation source. Positive modulation Adds to the initial amount. Negative modulation Subtracts from the initial amount.

254 E-MU Systems