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PRESET MENU
• LFO 1 - Shape & Amount
This screen controls the waveshape and amount of Low Frequency Oscillator 1. The LFO can be used to produce vibrato (when routed to pitch), or tremolo (when routed to volume). The LFO can be routed to control any of the Realtime Modulation destinations (page 123). The five LFO waveshapes are: Triangle, Sine, Square, Sawtooth, and Random. The amount can be varied from -128 to +127. Negative values will produce inverted waveshapes.
LFO1 SHAPE AMT
Rand +127
• LFO 1 - Rate, Delay & Variation
This screen controls the rate, delay and variation of LFO 1.
LFO Rate
Varies the LFO speed from 0.052 Hz to 25 Hz (000-127).
LFO Delay
Sets the amount of time between hitting a key and the onset of modulation. This can be used to simulate an effect often used by acoustic instrument players, where the vibrato is brought in only after the initial note pitch has been established. The delay range is variable from 0 to 13 seconds (000-127).
LFO Variation
Sets the amount of random variation of an LFO each time a key is pressed. This function is useful for ensemble effects, where each note played has a slightly different modulation rate. The higher the number, the greater the note to note variation in LFO rate. LFO variation is variable from 000-127.
LFO1 RT DLY VAR 000 000 000
••• For more information on the LFOs, see the Preset Programming section of this manual.
Triangle |
Sawtooth |
Sine |
Random |
Square |
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Chapter 8: Preset Menu |
117 |
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PRESET MENU
••• For more information on Function Generators, see the Preset Programming section of this manual.
••• Routing the Function Generator to control Pitch makes it easy to hear what you are doing.
• LFO 2 - Shape & Amount
LFO 2 is functionally identical to LFO 1.
• LFO 2 - Rate, Delay & Variation
LFO 2 is functionally identical to LFO 1.
• Function Generators 1 and 2
The Function Generators are eight segment modulation sources with conditional jumping capabilities and selectable segment shapes. Level and Time parameters are provided for each stage. In addition, the shape of each stage can be individually selected from a palette of 63 shapes. The function generator can be used when you want complex and precise control over a parameter. Through the creative use of its conditional jumps and curves, the function generator can serve as a complex LFO, a complex envelope generator, a mini-sequencer, a random source or all at once if you desire.
Function Generator 1 or 2
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FUNC GEN |
F1S1 |
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Segment Number |
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Parameter |
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Level |
+124 |
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Value/Shape |
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Function |
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Level |
+127 |
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Time |
0750ms |
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Generator |
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Shape |
Linear |
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Parameters |
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CondJump |
Never |
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CondValue |
+000 |
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CondDestSeg |
2 |
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L1 |
L3 |
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L5 |
L7 |
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T1 |
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T4 |
T6 |
T7 |
T8 |
T2 |
T3 |
T5 |
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L6 |
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L8 |
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L4 |
L2 |
The Function Generator contains eight segments, each with a level and time parameter.
118 Morpheus Operation Manual
The function generator can have up to eight segments, each with a Level and a Time parameter. The level parameter can be either positive or negative. Each segment of the function generator can have a different Shape. There are 63 different shapes consisting of various curves, straight and crooked line segments, random, chaos and delays.
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FUNC GEN |
F1S1 |
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Level |
+124 |
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Chaos |
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Linear |
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x |
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E |
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1 |
Four of the 63 curves are shown below. By combining the various curve shapes, extremely complex functions can be created. See the Reference Section of this manual for the complete set of function generator curve diagrams.
Circle 16 R
Fast Line 2
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Chaos 6 |
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Random K |
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PRESET MENU
Function Generator
Curves
Linear
Exponential +1
Exponential +2
Exponential +3
Exponential +4
Exponential +5
Exponential +6
Exponential +7
Circle 1.4
Circle 1.6
Circle 1.8
Circle 1.16
Squeeze
Fast Line 1
Fast Line 2
Fast Line 3
Medium Line 1
Medium Line 2
Slow Ramp 1
Slow Ramp 2
Bloom
Bloom 2
Circle 1.16 Reverse
Circle 1.8 Reverse
Circle 1.6 Reverse
Circle 1.4 Reverse
Slow Curve 1
Slow Curve 2
Delay DC
DC Delay
Curve 2x
Curve 2x B
Curve 2x C
Ziz Zag 1
Ziz Zag 2
Ziz Zag 3
Chaos 03, 06, 12, 16, 25, 33,
37, 50, 66, 75, 95, 99
Linear Shuffle 1
Linear Shuffle 2
Random A-L
Random Z
Chapter 8: Preset Menu |
119 |
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PRESET MENU
••• A Conditional Jump always goes to the Beginning of the destination segment.
▼ Remember to turn up the LFO amount when using LFOs as conditionals.
The function generator can be programmed to jump between segments based on certain conditions. Because the decision to jump is based on conditions, these jumps are called Conditional Jumps. For example, the function generator could be programmed to loop only if the key is still being held. In the diagram below, the function generator has been programmed to jump back to segment 3 if the key is held but jump to segment 4 whenever the key is released.
If Note Off |
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Jump to 4 at End of Segment |
If Note On |
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3 |
Immediately Jump to 3 |
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1 |
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4 |
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If Note Off |
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Immediately Jump to 4 |
5 |
6 |
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Conditional jumps can be programmed to jump to the destination segment immediately or they can wait until the end of the segment before jumping. The conditional jumps are:
Never.......................... |
Never jumps. Always goes on to next segment. |
Always End .............. |
Always jumps at the end of the current segment. |
Note On End ............. |
Jumps at the end of the segment if the note is still |
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on. |
Note On Immed. ...... |
Jumps immediately if the note is still on. |
Note Off End ............ |
Jumps at the end of the segment if the note is off. |
Note Off Immed. ..... |
Jumps immediately if the note is off. |
LFO 1 or 2 End ......... |
Jumps at the end of the segment if the value of the |
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selected LFO is equal or greater than the |
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conditional value. |
Footsw. 1-3 End ....... |
Jumps at the end of the segment if the selected |
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footswitch is pressed. |
Footsw. 1-3 Immed. Jumps immediately if the selected footswitch is
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pressed. |
Velocity End ............ |
Jumps at the end of the segment if the velocity |
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value is greater than a positive conditional value |
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or less than a negative conditional value. See the |
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following page. |
Key End ..................... |
Jumps at the end of the segment if the note value |
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is greater than a positive conditional value or less |
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than a negative conditional value. See the |
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following page. |
120 Morpheus Operation Manual
PRESET MENU
For Velocity End & Key End
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FUNC |
GEN |
F1S1 |
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CondValue |
+064 |
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FUNC |
GEN |
F1S1 |
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CondValue |
-064 |
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When the value is Positive, a jump occurs if the velocity or key number is Greater than value shown.
When the value is Negative, a jump occurs if the velocity or key number is Less than value shown (ignoring the sign).
••• When one segment jumps to another at a different level, a smooth transition is made between the two. The time to the end of the destination segment remains as specified.
Jump
3
2
4
1
5
Time = .4 sec
Time = .4 sec
In the example above, segment 4 has been skipped, but the time to the end of segment 5 will remain the same (400 milliseconds). This will alter the slope of segment 5.
• Function Generator Amount
This control scales the output of the function generator before it is applied to a modulation destination (in the Realtime Control screen). The amount is like a water faucet. It controls “how much” of the function generator is output. If a negative value is selected, the function generator output will be inverted. Function generator 1 or 2 is selected on the top line of the display (F1 or F2).
FUNC GEN AMT F1 +064
••• Drawing your function generator ideas on paper first will simplify the programming process.
••• Remember that you must assign the function generator to a destination in the Realtime Control screen.
••• The Function Generator Amount can also be modulated by a Realtime Control source.
Chapter 8: Preset Menu |
121 |
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